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Topic: Aion Current Status?
Name: Xruptor
Date/Time: 11/15/09 9:20:41 AM
Message: I've been wondering on the status of Aion. All of a sudden the news and media surrounding it just suddenly stopped. The last thread I heard is of lots of people leaving due to server crashes and some issues with the mechanics of the game.

I also heard that they are losing subscriptions faster then they are gaining new subscriptions. Mind you I check several websites and forums daily to keep myself updated. I'm just wondering why all of a sudden the news and media surrounding the game stopped. Hell I haven't heard anything in nearly a week or more.

If anyone plays and can shed some light on this it would be great. Avanger do you still play and have you lost interest in it? I'm just curious as I've lost contact with my buddy that plays it near my neighborhood that used to work with me. (lol no it's not Teldrun) Have things gone downhill or are people generally losing interest. I want the game to do well but this sudden media blackout is disturbing.


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ID: 1
Name: defjam
Date/Time: 11/15/09 12:53:34 PM
Message: i heard gold farmers and bots have taken over as usual



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ID: 2
Name: Avanger
Date/Time: 11/15/09 2:16:39 PM
Message: I still play, but not like I did when I first started in the Betas and release. My friends I had played with all seemed to disappear. Vent is empty and I don't see them in game very often. I see that they gain a level here or there, but I don't really get any game time in with em.

My experience with the game right now is what causes me to not play as much anymore.

-Number one on the list being my class and how the rest of the player base views it. Gladiators are the class most used by the Botters/Gold Farmers. So people naturally hate bots and that being the class they see most often gives them a bad taste for the class as well. Everyone and there mother thinks for some reason all gladiators are noobs, horrible, suck. etc. "Glads just break CC with their AoE", "Glads aren't tanks Temps are", "Glads DPS sucks", "Glads have no Utility", I think you get the idea. So the good glads automatically get thrown in with the rest. Hybrid classes get shit on in this game. There are really only 2 Hybrids. Glads=Tank/dps and Chanters=Healer/dps. Chanters however bring Utility with Buffs, so they are still accepted by groups. This leads to number two.

-Number Two is I can't solo shit in the high levels and be effective. What I mean is I can sit there for 24 hours grinding on the same shit all day and yes I would eventually level, but thats dreadfully boring. Quests are still kinda there but they give shit xp. The solo ones do anyways, so that leads to Group quests and Instances. Good xp, possible loot upgrades, fun compared to grinding on crabs at the beach. Now this is were number one comes into play. I can't for the life of me get groups easily. I log in and spam LFG for hours at a time. 90% of the time I end up sitting there or running around in circles then logging out because I couldn't get a group. If I was a pure DPS Assassin, Ranger, Sorc, or SM I would get invited more often then I am as a Glad. If I was a Templar I would get groups left and right cuz I coulds tankz, but I can't do that because I'm a Glad. If I was a cleric I wouldn't be able to walk around without getting invites to heal. Now the thing is I can Tank as a Glad, and I can do good Dps as a Glad. Maybe not on par with the pure classes, but high I can do both. I know I'm capable as I've gotten plenty of people tell me so. Biggest example was a group of 5 all from 1 legion tell me "Wait we just realized your not a Templar" after I had been tanking for them on Elites for XP/Group Quests. However because of the label on my class I still sit around solo almost all the time cuz I can't get groups.

-Number Three is end game content. There is very little end game content. 1 PvE instance for 50s. 1 Battleground like instance for 50s, 2 rifts for 50s(the others rifts your now too high to enter) and then Fort sieges(When there up). So I see no need to rush right now.

-Number Four. Crysystem.Dll crash during Fort battles. Unless I turn down every setting and switch to windowed mode and make that smaller(50% of screen space), then disable all player titles and legion names, and then hit Shift+F12 to turn off all player models(including Enemies) I might stay online before crashing about 5-10 mins longer. Thats not fun. I didn't buy a badass computer to play the game that way. I can run everything else just fine on full settings cranked up, but not fort battles. I'll give it that Yes hundreds of players will be a bog down, but it shouldn't be THAT severe.

-Number Five. Bots/RMT/Gold Spammers. They are still rampant and still slip through anything NCsoft has done to fix it. I have played enough F2P games to know what it feels like and I ignore it for the most part. Aion however isn't F2P its P2P. I shouldn't have to deal with shit like this. Sure every other MMO has had their share of it too, but not this bad. They also communicate with their consumer base(next topic). NEVER in all my time playing WoW did I ever run into whole parties of Bots. NEVER did I ever run into a problem where I couldn't complete my quests because Bots had locked down the entire area tagging and killing everything. Its just bad. They say they are working on it but you sure as hell can't see it. Hell they have enough time to fuck the legit players over though. Player who multiboxed 11 or 12 accounts or something cause its easier to group that way and grinding is the nature of the game. Perma-banned all accounts. Yet all the fucking real bots and gold farmers still rolling on up. The must be in league with the RMT companies or something. Why would you ban a real player who is willing to pay you $50-$60x12 for accounts and another $15x12 a month for subs!?

-Number Six. Money sinks. This game is full of em. Huge money sinks. Enough and so many of them that it practically supports Gold farmers. Why waste all my own time when I can just pay some Power leveling company to get me to 50 and then buy I dunno 30-50 million Kinah for like 40 bucks and purchase all my Gold gear and be done with it in a couple weeks. Then go gank all who dare stand in my way. Sure you could do this in WoW with the purple crafted and world drop items, but guess what it still was no were near as good as the gear you got from actually playing the game. Raids or PvP. So what I'm saying is they create a market for gold farmers with their money sinks.

-Number Seven. Support/feedback/news. All very very lacking. Their forums suck. They don't tell you shit about anything important. They still haven't fixed the same problems people have been bitching about. They fixed those quests text misspellings though, that was fucking game breaking right there. If you want to know anything about the game you have to go to fansites like Aionsource.com or use Twitter/Facebook. WTF is that shit. I should be able to go to the games website to get news and updates! Supplemental shit like were do I find X in this quest I'll look up on Aionarmory or something. Updates/Feedback and News should come from them on their own site. No in game GM support, their has been some rare sightings here and there though, but I have never talked to one or seen one yet.

Now its not all bad. When you are grouping and knocking out quests it can be fun. PvPing and killing some enemies you stumble on fun times. Getting a nice new item. Woot. Its just covered with all this other crap that players that don't want to deal with it are gonna leave and no one is gonna blame them except for all the rabid fanboys who choose to ignore them.

I think the game is going to stumble down into a small fanbase like WAR and AoC. They are gonna have to consolidate a few servers. Try and keep balance. This game from what I hear players form other NCsoft games is basically Lineage 3. They did make it a little more friendly to the west, just not enough. From about 1-30 the game is pretty solid, then it just feels like they didn't give a shit anymore and left the rest as a Korean grinder.

They only post positive news. So thats why you haven't seen much lately lol.

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ID: 3
Name: Anoxic
Date/Time: 11/16/09 9:35:39 PM
Message: Wow, that was one long rant. I think my brother still plays it. He's a pure Sorc and he has trouble getting into groups. My other brother is a crit dagger rogue and just runs around soloing and ganking people. I think they're reaching their saturation point on "grinding" though.

From what I've read/heard, the bots and farmers in the game are on par with WoW's Glider system. Maybe even better. The bots run around, will taunt, heal effectively, manage aggro, buff... I think my brother even contemplated getting the bot just to level up in his sleep. It's stupid. When a GROUP of bots can basically own a whole area for 24 hours and no GM stops them, you know the game's half gone.

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ID: 4
Name: Avanger
Date/Time: 11/17/09 4:49:33 AM
Message: Ya the bots in Aion are capable of basic group mechanics. Tank/Dps/Healbot. You see them in groups of 3 or 4 running around rough areas killing all day everyday all week. Np. Not only do you encounter bots in groups. I would say it can go as far as raids of bots in certain areas. Where you see at least 10-20 bots. They are like locust and can lock down a area and make questing near impossible. There are also bots that use speed hacks and what not.

An assassin posted a video showing that all the bots he has encountered so far also can completely see through his advanced Stealth. Which can only be countered by 2 classes and they are 40+ buff skills that only last for a short time. What happens is as soon as he targets some of them they automatically Target him back while he is still stealthed. Others not only target him, but run and then stand right next to him, but can't attack because he is cloaked. Pretty lame shit.

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ID: 5
Name: Xruptor
Date/Time: 11/18/09 7:52:02 AM
Message: WOW I didn't expect a rant like that. Yet, I KNEW things had to be this bad eventually. The reason I say this is because of the sudden shift in the way the news has been shared with the community. Which is why I brought up the question here. However, I will admit I didn't think it was this bad. In my opinion Aion was going to end up in this downfall from the start. I saw it coming really... it was just another shinny new game that was over hyped. You have people that have hatered or bitterness from their former MMORPG going to this game and complaining about the game they came from. Eventually they see the horrible grindy grindy of this game and the lack of mechanics and once again automatically jump ship.

This is a natural evolution of modern MMORPGS. It happens to all of them unfortunately. I agree with you btw, I see this game having the same subscription base as AOC and WAR. It's a nitch game and it won't really last very long.

What else can you share about the game Avanger? I found your post very informative.

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ID: 6
Name: Avanger
Date/Time: 11/18/09 1:13:16 PM
Message: Bad or good? lol

Combat. The combo system is fairly interesting, but in reality all it really does is confirm certain attack patterns you would of done on your own anyways, and then make it so you can't freely use what moves you want when you need to. So you have to be careful what moves your spamming. The combat has no global cooldowns like most every other MMO which you think might be a plus, but what you trade GCD for are animation roots. IE I'm casting a spell on my mage the cast bar already finished but I still can't move until my character finishes waving their hands in the air. However its melee who suffer that most. Melee need to be mobile to keep pressure on ranged classes, who generally come loaded with CC/Snares of some type to give them breathing room. Not only do melee need to deal with Ranged CC they root themselves while they wait for silly animations to finish. Allowing the silly caster to hop around like a rabbit nuking you with all their instant cast shit.
Long story short. Ranged>Melee almost all of the game. Atk spd boosts are the only saving grace for melee as it makes all the animations faster too, helping with the self root problem.

Air Combat- Fun if your ranged. extremely imbalanced towards all melee classes. Due to bad camera controls its very difficult for melee to compete in the air. Holding Right Click and Steering is what you normally would do. All the sudden in the air it randomly changes between holding left click to steer or holding you mouse wheel button. That in turn makes steering a bitch, and targeting annoying since you have to left click to target also. Ranged aren't effected as much because you Autoface your target when you cast spells or use skills. So in effect a ranged just needs to focus on running away, flying up and down(Evasive) and when they need to nuke or CC just hit it and your toon autofaces and then just continue flying away. In air combat melee can let the game auto move towards targets when they use skills to however it will not continue to follow after you use the skill it basically just stops and then goes and then stops. So you get close enough for 1 move and then your outta range again. Flight Speed is capped at like 40% or something like that. So Sprint/charge type moves don't do shit. Your not gonna catch anyone who is already flight capped from scrolls/gear. That makes it so melee can't use those abilities to catch up. Also certain skills can't be used in the air. I.E. Gladiators biggest thing is Passive Knockdown(stun) and Active Knockdowns from certain skills. They also have a move called Aerial lockdown(Sins and Sorcs too) that locks the enemy in a lightning prison for a few seconds while you beat on em and then you have a finisher move to knock them outta it for good damage. These 2 things that allow me to slow down ranged on the ground CAN'T be used in the air. Awesome right?


No diversity between same classes. What i mean is like WoW you have your basic class skills you train when you level up. Normal shit. In WoW and other MMOs you usually have ways to either specialize/alter the way you class plays to be a little different from the next guy. Talent trees or futher class specializations. Aion ever other fucking templar is gonna be the same as the next. Its that same for all classes. Hey Ava! What about Stigmas! Stigmas give extra skills to your toon, allowing you to be creative right? Their are so few of them and some are clearly mandatory in nature. SO in the end EVERY motherfucking Glad is gonna be using the same stigmas, with maybe a few not cuz either A) They couldn't find the stigma, B) They can't afford to buy it off the AH. In the long run no one is different. All fights play out exactly the same.

PvE Instance/Raid content. Tank and Spank. Thats it. Oh ya and more FUCK YOU MELEE. Most encounters involve the boss spamming Melee AoE when he gets closer to death. One boss I took part in trying to kill uses a 2 moves as he gets closer to death. 1 is just a massive AoE that hits for 4-5k. The 2nd is an AoE that turns everyone around the boss into statues. The boss then goes around and 1 shots anyone who is still a statue. It can be cured off you by clerics but they usually can't get everyone and this leads to melee eating dirt or the tank dieing and then melee eating dirt while casters run outta site. You know when you die in PvE in this game you lose xp right? So wiping over and over and bosses leads to lots of backtracking XP you took hours to grind and a big fat repair soul heal.

Bosses have retarded loot drop percentages. You can kill a boss at the end of an instance and he will drop NOTHING. I repeat NOTHING. Thats a big fuck you. Bosses should not drop nothing. They should have a basic table of things they should always drop. Maybe rare epic level items sure, but not your standard shit. This is supposedly gonna get fixed next patch.

AP trading. Make a deal with some enemy players and find a place outta the way. Then take turns killing each other to farm AP. Until you get to the high officer ranks you Gain more then you lose. So you can get a group or 2 and increase gains. the average PvPer is at least rank 5-7. They will give about 200-500 ap per kill and the loss is about 10-30. You can see how this could be abused. It already has. Some have been caught and banned.

Farming PvE mobs and instances in the Abyss for PvP gear. Last time I checked even in WoW the king of PvE MMOs, you have to actually PvP to get PvP gear save maybe VoA if your lucky and your shit drops. In a game thats suppose to be all about the PvP, players can completely avoid it and still get the gear. Guard farming is the big thing. You go to a fort controlled by the Baluar or enemy faction and just sit outside and kill the guards for AP. There is no reason so guard forts when no fort siege is happening so no players usually are hanging around.

Fort sieges and rewards for contribution to the effort. When you assault and take a fort the top 100 AP contributors get rewarded with medals which are used to purchase PvP gear. It really favors DPS and healers get the short end of the stick for sure. Now Defending a fort. Until just this last patch Defending a fort your faction controlled gave ZERO rewards. There was no reason to defend at all. Better to let the enemy take it so you can retake it later. Now that with the patch Medals will be given to defend it. Awesome possum right? Here is the best part. The legion that controls the fort at the time, will get all the medals. After a successful defense the Brigade General(Guild Leader) will get a letter in the mail containing all the medals and its up to him/her to distribute them to all the players the helped contribute the most. Thats gonna work out just fine isn't it? Sure you can say if they want other legions to help them out they will have to give out some of the medals, but what about all the random pugs and smaller legions. They are gonna get fucked. Its really bad imo. I could see it being a possible way to bring better community between legions on a faction, but how many guilds on your server actually are on friendly terms with each other? I know on my server, all the top legions talk shit to each other. So I don't see them helping each other at all.

Thats all for now.


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ID: 7
Name: Xruptor
Date/Time: 11/18/09 6:52:15 PM
Message: That's interesting! I've learned more about the game from your posts then I have reading all the damn websites I visit. It's nice to have someone whom actually plays give their opinion on the game and explains game mechanics. If you have anymore information Ava by all means keep going. I'm probably going to sum up everything and write a response on what I think should be done with the game, as well as responses to issues you've brought up. If you have more then please do so, otherwise I'll just start working on the response

One thing you didn't really go into details is the crafting and party xp distribution. Also you didn't really go into in depth on about the auction houses and player created shops. Like I said if you've missed something please share, I've really have found your responses to be very informative.

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ID: 8
Name: Xruptor
Date/Time: 11/19/09 9:19:40 AM
Message: Also I just learned that Aion DOES NOT have WoW64 support. WoW64 is a memory management system that allows 32bit applications function properly on 64bit systems. That means that Aion is restricted to 2GIGS of memory. However, remember that out of 2GIGS some of that is reserved for the operating system. So once Aion starts tapping on restricted memory it crashes. Why in gods name would they do this?

Source: http://www.aionsource.com/forum/technical-support/88553-why-ncsofts-solution-crysystem-dll-crashes-wont-work.html

"clamping employe"

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ID: 9
Name: Avanger
Date/Time: 11/21/09 1:35:51 AM
Message: Crafting- Can be good for making money. However its luck based. Its random if you get a proc and your item upgrades to a "High Quality" version. Later on the amount of mats required increases to very large. You do get XP for crafting each item. wither it be the Big Greatsword or Shield to the tiny little nail or ingot. The harder the craft is the more xp you get. We are not talking about huge xp, but it adds up over time. I.E. 1000 ore smelted into ingots = 1000 x 300xp for example. Then you turn those 1000 ingots into plates, chains, nails, etc. its usually 2-4 ingots per. so another 200-400 crafts x 300xp and then whatever you turn those into. However the Mastery quest is very retarded. People have sunk millions of kinah into trying to complete it. Its luck based on procs. The mats needed for the items for mastery sell for insane prices.

Party xp- Until you get to high levels and need to group for decent xp, grouping at lower level is hurtful to XP gain. Soloing mobs gives more XP and you can kill them just as quick. Groups need to be of closer levels and mob levels for best effective XP rates. Expect to group for Elite grinding regardless of party xp anyways.

AH(Item Broker)= Pretty standard interface. You must capitalize letters in searches or it won't bring up any results. You can also use just the beginning lets in caps to search. I.E. I want to look up High-Grade Admantium Ore, I could type H A O. Biggest annoyance is the 10 item cap on selling items. You can use your alts to get more items on the AH. Ah gets cuts from what you sell. You want to sell something for a few million its gonna cost you 100k+ just to put it on the Ah and if it don't sell you don't get that back. Hence the Private shops.

Private Shops= Same as any other Korean game/F2P game you've ever played with private shops. You get like 10 items to sell and it does not cost any fee to place up items. You can setup anywhere in the game. Gold farmers like to setup inside towns and the capital city, with Website addresses to their gold selling sites. Thing is you can't report people in town for some stupid ass reason so there is nothing you can do to stop them. When the game 1st came out they were used as a means to bypass going afk and getting kicked from the server, instead of actually selling anything. They are also used all the time to talk to the other faction. "haha you guys sucks!" and the normal other shit people will spout out. You can read the signs no problem. What doesn't make sense to me is in a game like WoW were the different races spoke different languages from each other. In Aion the Asmo and Elyos are both still from the same original race. Why would they not be able to understand each other. I highly doubt they would form a new language. Anyways the factions can talk to each other through the Private shops.

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ID: 10
Name: Xruptor
Date/Time: 11/23/09 9:20:14 AM
Message: lol okay I'm going to have to print all of that before I can put a long rant response.

Ava apparently people are saying that it still is a pvp god of a game compared to other ones available. Yet from what you have described thus far, I can't see how that is possible. The biggest thing that would turn me off is the terrible grind it has before you can to enjoy the pvp portion of the game. Otherwise it would be a huge gankfest if you went at earlier levels.

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ID: 11
Name: Avanger
Date/Time: 11/23/09 3:57:20 PM
Message: The PvP can be fun, however I disagree with it being the best PvP out there. The game promotes Ganking more then any other game I've ever played. Ganking is not PvP, atleast not to me. It also promotes Zerging, that can be interesting with all the people fighting on screen, however it doesn't take much skill from the player just gang banging and it quickly gets dull. The classes are not balanced one bit until you reach end game, which is stupid cuz the classes that can gank np off the bat get to enjoy PvP all the way while the unbalanced classes are just free kills till they grind to max level. OH AVA, but but its a group based PvP game! If thats the case then why can some classes operate solo just fine?

PvP in this game is really a lot of the time luck based, with no real skill needed. Just spam all your skills and hope for the best. Its basically using the Same set of skills over and over to kill any class, with no need to use different skills to counter other classes. Silence is a perfect example of a skill that I'm talking about. Ok you would think it would be that it stops that person from casting magic spells right? Well it does but you can also cast it on melee and they can't fucking use any skills either...wtf is that shit. So the use is of silence doesn't matter just use it and it all works the same. Fear is the same fucking way. If your not running around like a jackass, you still have control of your character, but can't use any skill at all until the fear wears off.

NO DIMINISHING RETURNS ON ANYTHING! I REPEAT NO DIMINISHING RETURNS! You can be CC locked FOREVER if someone wanted to fuck you over. STUN STUN STUN STUN STUN STUN STUN STUN STUN STUN STUN STUN STUN STUN /dance STUN STUN STUN STUN STUN Having fun yet? Oh your a spiritmaster? ok FEAR FEAR FEAR FEAR FEAR FEAR FEAR FEAR oh damaging you doesn't break fear? FEAR FEAR FEAR FEAR oh hey everyone attack that feared guy cuz guess what Fear don't break on Damage. Not to mention a couple of SM can completely lock down entire groups by alternating their single fears and multiple AoE fears. So Dredgion the PvP instance is completely lopsided in favor of the Team that brings the most SM cuz you just fear the enemy into the Baluar and watch em die. Fun PvP right there bro.

This is not the best PvP out there, it might be for some, but I believe as a whole no way in hell. WoW had better balance with most classes and skilled players being able to defeat any other class if played right. Counters and strategy, and skill of the player being greater then just spamming all your skills and hope for the best.

Then this brings me to the final point. Games like WAR and WoW give players the chance to jump into fun PvP at very low levels. You don't need to wait until Mid level to get into the gankfest and you don't need to grind to max level to get to the good stuff. Brackets in these games allowed for alts to be enjoyed and not just random fodder for bored level 50s. Sure World PvP died in WoW for some, but there is so many other options in BGs and arena. Not to mention the Ganking that people do in Aion can still be done in WoW, just walk over to the enemy lands and gank away. Its EXACTLY the same as Aion, except I don't have to wait for a RIFT. Lawls. Of course the people that want to play on a PvP server can avoid the ganking, but that makes the game better for them and the PvPers get their own shit.

Aion is not the best PvP out there! Flying is just a Gimmick at best and offers nothing revolutionary.

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ID: 12
Name: Xruptor
Date/Time: 11/24/09 8:49:27 PM
Message: WOW I've NEVER seen you discuss a game at such lengths. Especially passionately as you have. You must have had really high hopes or at best enjoyed the game for some time. You really went out of your way to express your opinion on the game. I will admit I've gotten a better understanding of the game since you've gone ahead and explained pretty much everything.

I'm going to put a full reply to everything you have done but the nearing Thanksgiving has been grabbing my time. When I get a chance I will put my responses and we can see if you have anything additional to add. Note I will be posting information that I've gathered from my many many internet sources

NOTE: Latest news states that the game is losing subscriptions, it may be to the issues you have mentioned. Entire guilds are leaving and stuff, not sure if is because of boredom of the lack of bugs and or balance across classes.

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ID: 13
Name: Avanger
Date/Time: 11/24/09 10:16:51 PM
Message: What it really comes down to is, I've been looking for another MMO that can absorb me into it as much as WoW did. I want an MMO to come out and be successful and excel, so that I have a good reason to play it and not have the urge to just go back to WoW.

I know the excuses of this game is only just out and WoW has been around for 5 years blah blah blah. Well guess what even when WoW just came out and had its problems and bugs it still didn't bore the hell outta me like most of the new MMOs out on the market. Thats the next thing is these other MMOs have much more ground to work on and build up from. They know what works and how to fix things. This is 2009 and mechanics and how things work have changed or the things that do work are already solid, how can new MMOs still come out and not learn anything from their own past games or their competition?

The hardcore fanboys will just say "good I don't want it to be like WoW anyways." I respect that and agree, but that doesn't mean they should accept a game full of imbalance and bugs.
There is one trend that is old and ugly and will always be around and thats grinding, however there are many ways to mask it and make it seem less grindy and a lot of MMOs have done that well, but Aion gave up half way. Grinding out levels is just a way to say we have no content.

The final question I'll leave you with. How can a company like blizzard that had NO MMO experience under their belt produce such a masterpiece of a game? Then companies like NCsoft who had several MMOs prior to Aion produce such a buggy/unbalanced eye candy game? This is just Lineage with wings... They shouldn't be reverting back and going through all the ropes again, LEARN SOMETHING AND MAKE IT BETTER FOR YOUR NEXT MMO! Come on is it really that hard?



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ID: 14
Name: Xruptor
Date/Time: 12/02/09 9:39:12 AM
Message: Alrighty I did say I was going to make a long response so here it is!

First thanks Avanger for sharing all that information about the game. I was surprised at the majority of the stuff you mentioned, the rest I already knew about from my regular sources I visit daily.

SOLO: One of the biggest gripes about AION was the lack of content that game had when it shipped. You've mentioned the challenges involved with trying to level up your toon. If I was a new player and I had to face these issues I would get A) Frustrated and B) Bored really quickly. The fact that everything turns into a massive grindfest is a huge concern that needs to be resolved in the game. You've mentioned that at a certain point in the leveling career it takes a lot of effort especially at lvl 20's to get anywhere. I find it very amusing that the creators put enough content just to hook the person into playing and then the rest of the game they completely forgot about. The Abyss is nothing but a massive gankfest, EVERY site I goes to complains about it. The amount of time wasted and ganked in the Abyss to level is practically eye bleeding. Tons of folks have complained on the grouped ganking that occurs. Yes they have put measures to try to prevent it but people will do it regardless. YOU CAN level outside in the PVE areas but it just throws you into a mindless grindfest that was SUPPOSED to be remedied by the Abyss. Instead, according to some forums I visit (I love somethingawful.com) folks plow their way in the PVE area because they can't do progress at all in the Abyss. This is a huge flaw and something that the game creators have to go back and look at again. When it comes to soloing, I had thought originally that this game was supposed to be a top priority group MMORPG. Boy did you prove me wrong! Not only did you say you can solo mobs in this game with certain classes (due to unbalancing) but some mobs that are extremely hard don't really reward anything. So why be in a group at all? If I was a player I would eventually say 'to hell with it' and just grind mobs that I can solo myself for smaller xp. Not only would I not waste my time with the party mob kills, but it prevents me from getting myself killed repeatedly.

XP LOSS: Holy shit, I knew about the xp loss; but I didn't know it was as terrible as you mentioned. XP Loss in games should have gone the way of the do-do. It was found that just way too many people hated the concept as casuals didn't like seeing their hard work lost for a game they wanted to enjoy. Hell I remember when EverQuest first introduced it and EVERYONE hated it. The only reason people put up with it was because EQ was one of the first games of it's time. Later if you noticed, other MMORPGS learned from the mistake and removed XP loss entirely. It didn't make the game fun and you would THINK that other game creators would have learned from this. To date the only game that I know that has a xp loss of this magnitude is FFXI online. You can actually de-level two or three times in a raid fight. After every raid you have to go back and grind back the xp. WHY in gods name would this put this crap in a recently released game (western market) that is supposed to be PVP? GEEZE you would think they would have learned something from the previous MMO's (yes I know you've mentioned this).

CLASS BALANCE: For a game that has been out for as long as AION has been, you would THINK they would have worked on class balancing a bit more? I knew things were bad as majority of the sites I visited mentioned an imbalance in the classes. A great bunk of them mention the Over Powered Cleric class. The class that can repeatedly heal himself and deal damage to you and you will never be able to kill them. Apparently this is the one class that can kill pretty much every other class in the game. Considering the issues with CC and no diminishing returns, this game suffers from what I call 'lazy programming'. That is, the creators didn't devote enough time into adding diminishing returns to spells that THEY KNEW would get abused. I wouldn't be surprised that right now the entire game is made up of mostly CC Classes (am I right Avanger?). Why would anyone want to play a non CC class when they can constantly CC on another and kill them? This falls under non-gimped and gimped classes. No one (unless they like a challenge) would play a gimped class if they knew the frustration and lack of kills they would make in PVP. The fact that creators didn't spend time to review their code and spells, demonstrates that they don't really care about their playerbase or their game period. Would they have cared about their game they would have put a little more time in balancing out the CC issues. The melee classes are suffering and just like in Warhammer Online (originally this has been fixed with the last 3 patches) range classes reign supreme. There is absolutely no reason to play a melee class. The only reason is because your guild needs a tank so they force someone to level one.

CLASS VS SOLO: The fact that some classes can solo where others can't is a huge flaw. Granted there is a fine line between challenging solobility with a class, and the inability to solo period. Yes some classes should have a harder time of soloing because of nature of their class. Yet, the fact that in this game some classes can kill things that are several if not a retarded amount of levels above them is terrible. Tanks should be able to kill things just as high as the other classes without getting hit as hard. Granted they shouldn't do as much damage BUT they still should be able to tackle on higher level mobs just the same. I heard the Sorc class is absolutely ridiculous when it comes to soloing mobs at higher levels. Since there is a stupid about of CC, I can see why this is a problem. Again, I attribute this to the laziness of the creators of the game and it's programmers.

CLIENT CRASHES: A game that has been out for nearly a year and a half SHOULD have had these crash problems addressed. Why in gods name did they release a game if the customer base cant participate in the end battles (which is what the damn game was made for?). Also the fact that they restricted to the programming of the client to a 32bit system is ABSOLUTELY POSITIVELY LUDICROUS AND PLAIN STUPID on the part of the programmers. In a world where 64bit is pretty much becoming dominate, there is NO REASON to program a 32bit client. They should have done a 64bit client that has WOWACE64 compatibility with 32bit systems. That way they had both their asses covered. I don't understand why they went this route? Did they not understand that memory restrictions on 32bit systems? OF COURSE they are going to get memory leak crashes on their damn client. My god it's freaking common sense in the programming world. I'm just going to shut up now because this portion of my response just irks me.

MONEY SINKS/ BOTS/ RMTS/ SUPPORT: What I cant stand is a game that has made no strives to work out issues with it's customers and botters. It's almost like they are being paid by the RMT's to have bots and advertisements in their game. According to the forums I visit, as of right now, they have made practically no strive in fixing the botting issues and RMT's issues plaguing the game. This not only shows a totally lack of respect for it's customer base, but demonstrates once again the complete and utter laziness of the creators. Money sinks are okay in games if done properly and with many tools available for players to fill those gaps. However, right now in AION it seems that the entire game is nothing but one huge Money Sink. This is not only a flaw but it's darn right not fun. It should be addressed and alternative methods for making money be implemented.

NEWS AND FEEDBACK: One word, 'Engrish'... that is all.

COMBAT: When I played beta, I can tell you now that the COMBO system is fun for only 3 or 4 battles. Then it becomes repetitive and boring. The fact that you have to continuously do these combos to get any effect at all on the mobs is boring. If they introduced more combo's with alternative results it may be fun, but right now it's like they force you to use them. The combat arrow system in AOC was fun, until you realized later in that you got finger aches from doing them so much. In the end people got macros or keyboards that performed the macro'ed moves for them. This is the same issue that plagues the combat system in Aion. It's just implemented poorly.

I HATE, I HATE, I HATE @#^&%@#^&%@#^&%# The repeating spell casting speech. The last thing I want is for my character to constantly say the SAME ^%@# word every ^%#$ time I cast a spell. Not only is that annoying as ^%$#@, but it makes me want to kick someone off a cliff. When I was leveling a cleric, I had to actually turn off the sound. Let me explain something to you, I'm an audiophile. Tamotha knows this, Ando knows this, hell even Anoxic knows this. I have very sensitive ears and I like hearing crisp quality music and sound. It usually takes me weeks to fine tune the sound system on a computer. I also buy the most expensive sound card and system possible. Like I said I like having music and sound on in the games I play. The fact that I had to turn off the sound for Aion is a huge sign that they need to work on their damn options panel and remove the &^@#@# speech for spell casting.

AIR COMBAT: Stupid controls, stupid fighting, completely unbalanced. That is all....

RAID AND PVE CONTENT: I can't believe they made the raid bosses sometimes not drop anything at all! Are they totally insane? Why would groups want to work together to take down a raid boss that may take them hours only not to get anything at the end? Did they completely forget to itemize the boss? Where they just plain lazy? (<-- I pick this one) Maybe, they wanted to be douchebags and make people waste their time. I heard that boss fights in this game is nothing more of a joke because either A) The boss fight is programmed to be ludicrous B) The class imbalances make the raid boss boring as hell. I read on some forums that there are bosses that are programmed so insanely that it has multiple moves that kill you in one shot. Why make a boss that incredible hard when it may not drop anything at all? Seriously this game needs to go back into development. I'm very disappointed they didn't put more time into their raid content. The Abyss is nice but once in awhile people do want to raid. The fact that they haven't spend time on this and practically everything else in the game, shows the lack of appreciation for their product.

CRAFTING AND PRIVATE SHOPS: I would say a lot about this subject but I won't. Suffice to say I thought their crafting system was okay. Mind you most crafting in games are supposed to be a time consuming task, but the fact that their crit rates are rare is okay from a market point of view. If everyone could crit as often as they want then there would be no demand on the market. I understand this and that is the whole point of crafting. It's supposed to be something that the player wants to work on and level. You get a sense of accomplishment from leveling up a crafting ability. Now I do have an issue with materials required and the ridiculous amount of time it takes to craft something. Not only was it was done poorly, but it's soooooo painfully obvious they did it to be a time sink. Crafting to go watch a movie is something that is wrong. It should be revised a bit and the timing's lessened. I don't like private shops; plain and simple. I don't like having to go from person to person to look in their inventory for items. When you can easily walk into an area with hundreds of people with private shops, it's just a huge waste of time having to search one by one. I like auction houses! Not only is everything located in one centralized location, but you don't have to waste time looking for the best valued stuff. Private shops will always be nothing but a korean MMO garbage for me. I don't like them and I never will... they are just a huge time-sink in terms of locating something you need. Especially when you just purchased something from a private shop only to find the exact thing cheaper on someone WHOM JUST logged in and setup shop. Auction Houses ftw

PVP: I've looked at your explanation, reviewed some sites, watched some video's and looked at some pictures. All I can say is that this game not only does NOT have good PVP, but it surely does not have the BEST pvp in the MMO market. People who say otherwise are kidding themselves. The aerial combat sucks, the class balance sucks, the xp loss sucks, and the gankfesting sucks. Many wrongs do not make a right. This game will probably fall under a niche like WAR and AOC. It will die down and just have a few peeps that remain to fill the niche. (Currently the game is losing tons and tons of subscribers as the hype is finally dying down.) I knew this was going to happen, it was only a matter of time. When WOW: Cataclysm comes out, expect AION to face even more subscriber loss. People by nature return to WOW regardless if they want to or not, sometimes for a few weeks and sometimes for a few months, but in the end they return (especially for an expansion).

I think I've gone over the majority of what you have said. These are my opinions and although it doesn't reflect the majority of people; I feel it's pretty darn close.

P.S: "1950's chick"

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ID: 15
Name: Avanger
Date/Time: 12/08/09 12:30:58 PM
Message: Agreed Aion sucks big time. I now have a sexy Deathwing wallpaper on my desktop and can't wait to jump back into WoW.

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ID: 16
Name: Xruptor
Date/Time: 12/08/09 12:58:52 PM
Message: LOL I have the goblin wallpaper

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ID: 17
Name: Avanger
Date/Time: 12/08/09 1:39:04 PM
Message: I really hope Deathwing's in game model looks that badass and unique. Considering he is prolly the most powerful of the dragon aspects. That also makes me wonder. What happens to the balance amongst them. Are the blue dragons gone or just scattered now? Were they all bad? Does a new one get appointed. Like what ever happened to Kalacgos(not sure if I spelt that right), the blue dragon that helps you in Sunwell. Did he go evil too, cuz I recall him and the other blue dragon that gets killed by Brutalis, working for malygos at that time. Did you know the name of the server we played on Arygos was named after a blue dragon found inside AQ40?

"1,205,640 drizzles"

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